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Thursday, June 28 • 2:00pm - 2:45pm
Panel - Designing for the Playful Classroom

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Come play with us! This panel brings together practitioners to discuss the unique challenges and opportunities in designing playful learning experiences for the classroom in an appropriately game-inspired format. Participants from BrainPOP, Cracking Wise Interactive, Classroom, Inc., Curriculum Associates, and Teachley will draw on their diverse experience to speak to topics including implementation and design, distribution, and professional development and teacher training. Topics will be selected by the audience from a set of possible directions and answered by the panelists in a playful "Family Feud"-style format. Time will also be reserved for audience Q&A.

avatar for Anne Richards

Anne Richards

Founder and Creative Director, Cracking Wise Interactive
Anne Richards is a strategist, writer, producer, and game designer who has spent her career developing narrative-rich learning experiences for young people. She is the Founder and Creative Director or Cracking Wise Interactive, a game design and creative development consultancy whose... Read More →

avatar for Kara Carpenter

Kara Carpenter

Cofounder, Teachley
Kara Carpenter, PhD is Cofounder of Teachley, an edtech startup giving elementary schools formative assessment data from games. She is a National Board Certified Teacher with over 10 years of experience teaching children of all ages as a classroom teacher, outdoor education instructor... Read More →
avatar for Charlotte Duncan

Charlotte Duncan

Producer, Curriculum Associates
Charlotte Duncan is an educational technology professional who researches, designs and builds digital reading lessons for grades K-8 as a Producer at Curriculum Associates. Previously, Charlotte researched and developed educational games at Learning Games Network and Learning Games... Read More →
avatar for Allisyn Levy

Allisyn Levy

VP, GameUp, BrainPOP
Since joining BrainPOP in 2007, Allisyn Levy has played an integral role in the creation, launch, and continued development of the professional community BrainPOP Educators. Now, as Vice President, GameUp, she leads outreach efforts for both BrainPOP's online learning games portal... Read More →

Christina Oliver

VP, Chief Program Officer, Classroom, Inc.
Christina brings 15 years of program design and curriculum creation experience with a focus on transforming the teaching and learning experience for educators and youth.  At non-profit, Classroom, Inc. she leads the professional learning and partnership work with schools and community... Read More →

Thursday June 28, 2018 2:00pm - 2:45pm EDT
Room 105